Move your mouse to aim at the enemy.

Press the left mouse button to fire the beer!

There are 6 waves of enemies in total, but once score of over 50 is a victory!

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Technical Details

Lecture Details

I made a “Tapping” one-button game. The player moves the mouse cursor to aim at the enemies, then presses the left mouse button to fire a bullet to destroy them. At first, I wanted to use the spacebar to control the shooting, but I felt that it would make the logic of the game unintuitive and complicated. So now it's like a tower defense game, where you just move the mouse to do everything.

Click and then destroy them! I originally wanted to make a game where you click along with the rhythm and thus destroy the enemies, but this mechanic was too difficult to implement on a code level. So I changed my strategy - I made up for the lack of gameplay by boosting the speed of the enemies to make this game more intense and exciting. I ended up with this manual tower defense-like prototype.

Design Details

Balance

I tweaked the enemy generation locations and the difficulty of the enemies in the different waves very much. I wanted this game to feel like a real tower defense game, full of unknowns but at the same time passable. So I designed a random selection feature to allow enemies to spawn in different preset locations, while the speed and kill score of the enemies would slowly increase with the waves.

Iteration

I put a lot of work into collider size and enemy scoring. I gradually kept adjusting the enemy collider size for each wave based on rounds of testing to make sure the difficulty wasn't too high.

At the same time I upgraded my launch system. In the original design, the launch direction would not change, which turned the game into a pure game of hand speed. Later I added the ability to follow the cursor, which made the game much more interesting.


Published 8 days ago
StatusReleased
PlatformsHTML5
Authorcyberfish_07
GenreShooter
Made withUnity

Comments

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my score is 230 #230

bro cooked it